Wednesday, December 8, 2010

Video Games...

It amazes me how much the video game "debate" (which isn't even really on the radar anymore) brings out the worst in grown-ups, in the same way the comic book scare in the 1950's did.

Just to lay it out there:
The video game medium is not the sole cause of any acts of violence or crime, just as comic books weren't the sole cause of juvenile delinquency in the 50's.
If video games bring out some psychotic tendency within a person, that tendency was ALREADY THERE. Playing Grand Theft Auto didn't somehow implant the desire to beat up old ladies with a baseball bat (though within the game it's FUUUN!).
It is in no way the game designer's or marketer's fault if their games bring out impulses in players, regardless of age.

Parents who blame video games for their child's behavior are merely refusing to take their responsibility AS PARENTS, preferring (like so many others) to push the fault on something outside the home AND hoping to push responsibility on the government so they can continue to live as children themselves, instead of placing their offspring on a higher priority than their own whims.

Video games are simply a relatively new medium of entertainment marketed solely to children and teens, which narrow-minded adults (being something other than the party marketed to) want to either destroy or regulate into oblivion simply because their children's tastes are not matching their own (again like comic books in the 50's).

God forbid our children have their own opinions.


Also, it amazes me how many hardcore conservatives (who typically scream bloody murder against bigger government) want video games regulated into the ground.

Double standard much?
Or is it just because this is a "moral" issue ("We have to protect our children!") that regulation (and by it destruction) is so vehemently sought?

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